; The device name, upto 11 characters, no spaces are allowed DEVICE Proxima NAME "CKC" "Proxima X" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 23 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 630 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the curernt result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "" "" "" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=489 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 charcaters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lolight level of this channel ; DMX 1 1 H 7 100 1N H 1 "Dimmer" 255 255 0 0 0 H 8 100 1N H 1 "Dimmer Low" 255 255 0 2 1 L 9 100 1N O 1 "Shutter" 255 255 0 2 61 L 22 100 1N 0 1 "Dim_Mode" 0 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Fine" 128 0 0 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Fine" 128 0 0 4 1 s 13 100 1N A 1 "Colour" 0 0 0 0 0 L 14 100 1N A 1 "Colour Low" 0 0 0 4 61 L 12 100 1N D 1 "Yellow" 0 0 0 5 1 L 20 100 1N Q 1 "Focus" 0 0 0 5 61 L 21 100 1N G 1 "Frost" 0 0 0 6 1 L 15 100 1N I 1 "Gobo" 0 0 0 6 61 L 23 100 1N 0 1 "Control" 0 0 0 7 1 L 5 100 1N P 1 "PAN rotation" 0 0 0 7 61 L 6 100 1N R 1 "TILT rotatio" 0 0 0 8 1 I 17 100 1N P 1 "Prism 1 Rot" 0 0 0 8 61 L 19 100 1N R 1 "Prism 2 Rot" 0 0 0 9 1 L 16 100 1N P 1 "Prism 1" 0 0 0 9 61 L 18 100 1N 0 1 "Prism 2" 0 0 0 10 1 L 10 100 1N B 1 "Cyan" 0 0 0 10 61 L 11 100 1N C 1 "Magenta" 0 0 0 END RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Colour 0 5 "Open %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 6 9 "Red %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 10 13 "Blue %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 14 17 "Yell %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 18 21 "Mage %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 22 25 "Gree %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 26 29 "UV %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 30 33 "Cyan %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 34 37 "Oran %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 38 41 "Ligh %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 42 45 "Pink %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 46 49 "Ambe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 50 53 "Turq %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 54 57 "Oran %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 58 61 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 62 65 "Yell %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 66 69 "Colo %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 74 181 "Colo %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 182 213 "Cloc %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 214 223 "No r %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 224 255 "Coun %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND MACRO "Reset All" 1 23 "data" 0 F0 "delay" 1 0 "data" 0 0 MEND